Updated
as of 08/12/2011
Changes for 2011 are highlighted in
Yellow
Click on
the category below to bring you directly to that section of the rules:
1 - LEAGUE
IDENTITY
2
- LEAGUE STRUCTURE
- 2.1 TBL2 consists of sixteen (16) teams
organized into four (4) divisions, within
two (2) conferences.
- The UNITED FOOTBALL CONFERENCE (UFC)
- The LIBERTY FOOTBALL CONFERENCE (LFC)
- 2.2 TBL2 is a Dynasty league, which means
that each team will carry over their roster from year to year.
- Teams will manage their rosters to
a Contract Cap of 100 contract years.
- 2.3 Teams will compete head-to-head and
play a total of 17 games over the course of the Fantasy Football
Regular Season.
- The Fantasy Football Regular
Season will begin with Week 1 of the NFL, and end with the
completion of Week 13 of the NFL.
- The Fantasy Football Post
Season will being with Week 14 of the NFL, and end with the
completeion of the League Championship Game, known as the
"Blitz Bowl", in either Week 16 or Week 17 of the
NFL..
- The Fantasy Football Off-Season will
begin with the completion of the Blitz Bowl, and end with
the start of Week 1 of the NFL regular season.
3
- GM REQUIREMENTS
- 3.1 Each GM will be required to pay a
$50.00 entry fee.
- The cost of running the league is
$150.00.
- The remaining will be distributed
to the participants of the Blitz Bowl.
- 3.2 League payment is due in full from
each GM by July 1st.
- Failure to have the entry fees paid
in full by August 1st will result
in immediate expulsion from the league.
- 3.3 Each GM must have reliable Internet
access.
- 3.4 Each GM will be required to submit
to the TBL 2 Commissioner their name, a valid email address and
phone number that they can be reached at.
- Each GM, by agreeing to play in this
league, waives any legal claim against the TBL 2 Commissioner.
- Agreement to play in this league
and acceptance of membership in this league are both defined
by payment in full of league fees.
- 3.5 All GMs are required to register and
actively monitor the TBL forum located at http://thebigleague.proboards18.com/index.cgi
- 3.6 Any and all league requirements may
be waived with approval by the TBL 2 Commissioner.
- 3.7 GMs are expected to handle themselves
in a responsible and appropriate manner.
- Inappropriate behavior includes use
of abusive language, verbal attacks or any other immature
action that detracts from the enjoyment of the league by all
GMs as deemed by the TBL 2 Commissioner.
- 3.8 GMs acting
inappropriately can face immediate expulsion from the league at
the discretion of the TBL 2 Commissioner.
- Any GM expelled from the league will
not have any part of the league entry fee reimbursed, is immediately
disqualified from any league awards and will have a permanent
ban on any future leagues.
- 3.9 GMs are expected to be extremely active
in team management and monitoring of league events.
- Inactive GMs will be evaluated and
replaced at the discretion of the TBL 2 Commissioner.
4
- SCHEDULE / PLAYOFFS
- 4.1 The Fantasy Football regular season
corresponds to the NFL season beginning week one (1) and ending
with the conclusion of week thirteen (13).
- Each team will play a seventeen (17)
game schedule during the regular season.
- There will be four (4) weeks of double-header
games to be played during non-BYE weeks by NFL teams.
- The schedule will be set up so that
each team will play the other teams in their own division twice,
while playing the teams in the other division (within the same
conference) once.
- Teams will also play 7 out of the 8
teams from the opposite Conference, with the one un-played matchup
to be rotated each year.
- 4.2 The Fantasy Football postseason corresponds
to the NFL season beginning week fourteen (14) and ending with
the conclusion of the Blitz Bowl.
- Playoff qualifiers are determined
by final rankings at the end of the Fantasy Football regular
season.
- Eight (8) teams will qualify for post-season
play.
- 4.3 Rankings
within a Division and/or Conference are determined first by overall
winning percentage.
- 4.4 In the event teams are tied with the
same winning percentage, the following are the tie breakers, in
order:
- Head to Head record (however, if 3
or more teams are tied, then H2H record does not apply)
- Division record
- Total points scored (points scored
during double-header weeks only count once)
- Points scored in head to head competition.
- 4.5 The top teams
from each division will qualify for postseason play.
- Two (2) Wild Card teams from each
Conference, will also qualify for postseason play.
- Wild Card teams CAN come from the
same Division.
- 4.6 Teams will be
seeded within their Conference from 1 to 4, where the top seed
is the Division winner with the better winning percentage. See
4.4 for a tie-breaker.
- 4.7 In the first
week of postseason play, the #1 seed will play the #4 seed; and
the #2 seed will play the #3 seed, within their own Conference.
- 4.8 In the second week of the postseason,
the winners from the first week, will face each other to determine
the Conference Champion.
- In the event of a tie during any game
in the first two weeks of postseason play, the home team will
automatically be declared the victor.
- The team with the more favorable seeding
will be considered the home team.
- 4.9 In the final week of postseason play,
the two conference winners will face each in the Blitz Bowl.
- The two Conference runner-up teams
will face each other, with the winner getting the more favorable
draft position and 25 BLB's .
- In the event of a tie during the final
week of postseason play, teams will submit a line-up in Week
17 and play "Overtime". This applies to both the
League Championship and the Consolation game.
- In the event of a tie after Week 17,
then the team who has the highest scoring individual starter
(combined points from Weeks 16 & 17) will be declared
the winner. (If there is a tie, then the next highest scorer
will determine the winner, and so-on.)
- 4.10 The
"Shodan Bowl"
- All eight (8) teams who do not qualify
for postseason play will compete in the "Shodan Bowl".
- The Shodan Bowl will run during weeks
14 thru 16, and playoff 'rules' above will apply.
- The eventual winner will receive a
25 BLB award.
- Draft positions for the following
year will not be affected by the outcome of the Shodan Bowl.
5
- ANNUAL DRAFT
- 5.1 There will be a six (6) round Rookie
/ UFA Draft each year to be conducted in late August.
- The tentative date and time of each
annual draft will be the final Sunday of August at 8:00pm
EST. (subject to change)
- Each GM is responsible to be present
for the annual redraft or have a representative present with
authority to make decisions for their team.
- Teams with no representative present
for the annual redraft will have their picks selected by the
RTSports draft software.
- NFL rookies (first year NFL players)
and any UFAs may be selected in the annual redraft.
- The Annual Draft will be conducted
using RTSports drafting software.
- 5.2 The redraft is a traditional straight
draft, with NO serpentine. (1-16, 1-16, etc).
- 5.3 The draft order is established based
on the standings from the previous Fantasy Football season, with
the worst team having the first overall pick.
- Draft positions one (1) through eight
(8) correspond to the reverse rankings of the eight (8) non-qualifying
teams from the previous Fantasy Football season, regardless
of which conference a particular team resides in.
- Draft positions nine (9) thru twelve
(12) correspond to the reverse rankings of the four (4) losing
teams during the first week of postseason play.
- Draft position thirteen (13) corresponds
to the winning team (i.e. 3rd place) in the consolation game during Championship
Week.
- Draft position fourteen (14) corresponds
to the losing team (i.e. 4th place) in the consolation game during Championship
Week.
- Draft position fifteen (15) corresponds
to the TBL 2 Blitz Bowl Runner-Up.
- Draft position sixteen (16) corresponds
to the TBL 2 Blitz Bowl Champion.
- 5.4 Trading of draft picks is permitted
between teams in accordance with the rules detailed in the Trade
section of the League By-Laws.
- GM's will be permitted to trade future draft picks, limited to the CURRENT Season, plus 2 future seasons.
- 5.5 The Annual
Draft will be performed using the RTSports draft software.
- An online chatroom and or a conference call
may be set up to assist GM's with making picks in the event
of technical issues.
- It is the responsibility of each individual
GM to ensure that a selection or transaction is made within
the allowed time window when their team is on the clock regardless
of any technical difficulties excluding extreme acts of nature
or other circumstances outside the control of the GM.
- The TBL 2 Commissioner has the right
to modify the draft selection time window, draft order, selected
players or any other parameter to ensure that the draft operates
in accordance with league rules.
- 5.6 GMs will have a window of two (2)
minutes to make a transaction during the draft.
- Transactions consist of either making
a player selection or making a team trade with the current
draft pick.
- If a trade is made with the draft
selection on the clock then the team acquiring the pick will
have a full two (2) minutes to make a selection after acquiring
the draft selection.
6 -
CONTRACT YEARS
- 6.1 TBL 2 uses a contract year cap to
determine roster compositions, and a contract year is known as
a Big League Year (BLY).
- All player contracts will decrease
by one year after the RTSports website has been reset which
is typically, around March 1st each year.
- 6.2 Each team will have a contract year
cap of 100 years to distribute in the form of contracts to their
players
- Each team must have at least 20 years
assigned in the form of contracts to their players at all
times during the Fantasy Football Regular Season.
- The maximum length of a player contract
is 7 years and the minimum is 1 year.
- 6.3 The are no position limits with the
following exceptions:
- Kickers are restricted to a maximum
of two (2) per team.
- 6.4 Players taken in the annual Rookie/UFA
Draft may have contract years assigned without limit or transaction
costs (other than league limitations).
- 6.5 Players taken during the weekly Waiver
Wire (or Add/Drop) are immediately assigned a contract of one
(1) year.
- At only one time during the regular
season, each team may lengthen the contract of one player
acquired via Free Agency or Waiver Wire by one contract
year at a cost of 20 BLBs.
- 6.6 Traded Players carry over their current
number of contract years to the new franchise.
- After the trade deadline has ended for the season,
and before 12/31, a team may lengthen the contract of one
player acquired via Trade by one contract year
at a cost of 20 BLBs.
- 6.7 During the off-season Roster
Resign Period, each team may extend the contract of any
one player on their roster by one contract year.
- This contract extension costs 20 BLBs
times the number of consecutive years that the player has
been on the team, with partial years rounded up.
- 6.8 Players acquired via Restricted Free
Agency may have contract years assigned without limit or transaction
costs (other than league limitations).
- 6.9 GMs may buy-down, or buy-out the contract
years of any player on their team at any time at a cost of 10
BLBs per contract year.
- 6.10 Any player who has his entire contract
bought out immediately becomes a UFA and is dropped from the franchises
roster.
- 6.11 Teams
may use an Injured Reserve (IR) tag on players who are placed
on "IR" in the NFL.
- Players can be placed on I/R beginning on
Labor Day, each calendar year.
- Once a player is tagged on I/R, they
will not be taken off until after the Blitz Bowl.
- GM's will receive a one (1) contract
year credit for each player placed on I/R, regardless of the
number of contract years assigned to that player.
- Players on I/R can not be traded.
7
- STARTING LINEUP
- 7.1 All teams will submit a thirteen (13)
player starting lineup consisting of the following:
- 7.2 EIGHT (8) OFFENSIVE PLAYERS:
- one (1) QB
- one (1) RB (max 3)
- two (2) WR (max 4)
- one (1) TE (max 2)
- one (1) K
- two (2) Offensive Flex players (RB,
WR or TE)
- 7.3 FIVE (5) DEFENSIVE PLAYERS:
- one (1) DL (max 2)
- one (1) LB (max 2)
- one (1) DB (max 2)
- two (2) Defensive Flex players (DL,
LB or DB)
- 7.4 All teams must submit a valid starting
lineup each week prior to the start of the NFL game that their
starting players are scheduled to play in.
- A valid starting lineup is defined
as having all starters that are not on BYEs, injured reserved,
retired, declared inactive up to one day before they are scheduled
to play, declared officially "out" by the team up to one day
before they are scheduled to play, suspended, or any other
circumstance in which the GM had definitive evidence that
the player was not going to play up to one twenty four (24)
hour period before they are scheduled to play.
- The first violation of not submitting
a valid starting lineup will be a warning to the GM.
- The second violation of not submitting
a valid starting lineup will result in a fine of 10 BLBs.
- Each subsequent violation of not submitting
a valid starting lineup will result in a fine of 50 BLBs.
- The TBL 2 Commissioner reserves the
right to EXPELL said GM from the league if the above violations
occurred in consecutive weeks.
- The TBL 2 Commissioner reserves the
right to modify valid starting lineup rules to account for
extreme circumstances (i.e. births of children, acts of nature,
mandatory college, etc...).
- It is understood that the valid starting
lineup rule is in existence for the rare circumstance of owners
not being competitive or trying to influence draft position
and is not meant to cover circumstances beyond the GM's reasonable
control.
8
- WEEKLY TRANSACTIONS
- 8.1 Teams may acquire a maximum of five
(5) players per week
- 8.2 Waiver Wire: All GMs may place bids
on UFAs during the waiver wire period, beginning after the first
week of the Fantasy Football Regular season, and ending with the
conclusion of the Blitz Bowl.
- The waiver wire period will begin
on Tuesday morning and will end on Wednesday night at 11:00
pm (EST) each week.
- All waiver wire bids on UFAs will
be done via blind-bidding using the RTSports host site.
- Bids will be made using BLBs from
each teams vault.
- The team with the highest bid will
be awarded the UFA.
- In the event of a tie bid the tiebreaker
will be awarded to the GM that placed their bid first as recorded
by the RTSports host site.
- Teams that bid higher than the amount
of BLBs in their vault will have the transaction automatically
voided.
- 8.3 Free Agent Add: The open period for
Free Agent transactions will begin every Thursday at 7:00 am EST
and conclude on Monday at 9:00 pm EST.
- Players may not be added or
dropped once their game has started.
- Each Player added during this period
will cost $1 blb
- 9.1 GMs may perform trades of players,
draft picks and/or BLB's at any time during the open Trading Period.
- Open trading will resume once the
RTSports website has been reset which is typically, around
March 1st each year.
- During the regular season, the Weekly
trading deadline will be 12:30 pm EST each Sunday.
- The trading deadline for the regular
season will be 12:30 pm EST on Sunday of week ten (10) of
the NFL season.
- 9.2 Commissioner Approval of trades will
not be required during the Fantasy Football Regular Season
- This is to ensure that trades are
processed timely once both owners have accepted the trade
offers.
- Any BLB's that are included in a trade
will be manually credited / debited by the commissioner to
the GM's account as soon as possible.
- 9.3 Trading of Future Draft Picks
- GM's will be permitted to trade future
draft picks, limited to the CURRENT Season, plus 2 future seasons.
- The 'Trade Season' is defined as beginning
on March 1st, and ending with the weekly deadline in Week 10 of the
NFL Season, during the same calendar year
- Example: During the 2011 Trade Season, you
can trade draft picks from: 2011, 2012 and 2013 only.
- Example: During the 2012 Trade Season, you
can trade draft picks from: 2012, 2013 and 2014 only.
10
- ROSTER RESIGN PERIOD
- 10.1 The Roster Resign Period begins once
the RTSports website has been reset which is typically, around
March 1st each year, and ends at 9:00pm EST the day before Restriced
Free Agency begins.
- 10.2 During the Roster Resign Period,
GM's may peform the following actions:
- GMs may extend the contract of one
player on their roster by one contract year at
the cost of 20 BLBs times the number of consecutive years
the player has been on the franchise, with partial years rounded
up.
- GMs may place a Transition Tag on one
player that would be headed for Restricted Free Agency (RFA),
at the cost of 20 BLBs.
- A player with a Transition Tag placed
on him requires that the opening bid for this player would
begin at 21 BLBs.
- If another team acquires a Transition
tagged player, that team must pay compensation of one (1)
SECOND ROUND draft pick in the next annual Rookie Draft
to the team that placed the tag on the player, and the tagging
owner will be refunded his initial BLB deposit.
- GMs may place a Franchise Tag on one
player that would be headed for Restricted Free Agency (RFA), at
the cost of 50 BLBs.
- A player with a Franchise Tag placed
on him requires that the opening bid for this player would
begin at 51 BLBs.
- If another team acquires a Franchise
tagged player, that team must pay compensation of one (1)
FIRST ROUND draft pick in the next annual Rookie Draft to
the team that placed the tag on the player, and the tagging
owner will be refunded his initial BLB deposit.
-
10.3 GM's must use the
TBL2
RFA Headquarters Forum to announce their roster designations
(Contract Extension, Franchise Tag and Transition Tag).
-
GM's must create a
separate thread within the above forum to announce their
roster designations.
-
The thread must inclue
the player's name in the title and must include your roster
designation within the body.
- 11.1 Restricted Free Agency begins on
May 1st at 9:00 am EST.
- 11.2 RFAs are defined as any player on
a teams roster whose contract has reached zero (0) BLY's.
- The TBL 2 Commissioner will make a
listing of all RFA's and all Tagged players available on the
league website.
-
- A valid bid includes the name of the
player and the name of the player's current franchise.
- GM's may place multiple bids on the
same player, provided that the next bid is higher than the
previous bid.
- The GM whose team the player currently
belongs on only has to match the highest bid in order to be
considered the high bidder
- 11.4 A high bid that lasts until 10:00
pm (EST) the following calendar day is declared the winning bid.
- If more than one GM places a bid for
the same BLB amount, the earliest bid will take precedence.
- The date and time-stamp used on the
TBL forum will determine the earlier bid, however if the date
and time-stamp are the same, then whichever post is on top will
be considered the earlier bid.
- 11.5 Once a bid is placed it can not be
rescinded or altered in any way.
- Any bid on the message board that
has been modified will be declared invalid and the bidding
franchise will be penalized 25 BLBs.
- Teams that bid higher than the amount
of BLBs in their vault, or that do not have a compesatory
draft pick for tagged players, will have their transactions
voided, and will be subject to a 25 BLB penalty. .
- In the event of a voided Restricted
Free Agency transaction the player will only be offered to
the next highest bidder at the last bid amount and, if the
bidder does not choose to take the player, they will remain
a RFA.
- 11.6 If no team acquires a player with
the Franchise or Transition tag by the end of the designated period,
the tagged players can have contract years assigned immediately without
limit (other than league limitations) and at no additional transaction
costs.
- 11.7 GM's will have one
(1) week from the end of the RFA session to assign contract
years (within league limitations and at no additional transaction
costs) to players acquired via RFA process.
- GM's must use the TBL
2 RFA Headquarters Forum to announce
these contract assignments.
- If a player is not assigned a contract
within one (1) week from the end of
the RFA session, they will automatically be assigned
to a one (1) year contract.
- 11.8 At the end of the RFA period, any player not acquired
will immediately become an Unrestricted Free Agent (UFA).
- UFAs will then only be available through
the annual Rookie/UFA Draft and through waiver wire/UFA protocols
during the Fantasy Football Regular Season.
12
- OTHER TRANSACTION PROTOCOLS
- 12.1 At any time, GM's can buy-out, or
buy-down the contract of a player at a cost of 10 BLBs per contract
year.
- This can be done in order to free
up roster space under the contract year cap.
- 12.2 In the case that an NFL player dies,
or unexpectedly retires due to an injury during the course of the regular
season, that player can be dropped from the roster of the Franchise
that he is on at no cost of BLBs.
- If a player retires for any other reason, the GM
must buy-out that players contract in order to drop him, or retain him until his
contract expires.
13
- FRANCHISE FINANCIAL PROTOCOLS
- 13.1 The Big League Buck (BLB) is the
currency of TBL 2.
- BLBs are used to finance various transactions
as detailed in the League Bylaws.
- 13.2 Franchises will be awarded an annual
allotment of 100 BLBs after the annual Rookie Draft, and prior
to the first NFL Regular Season game..
- 13.3 BLBs will carry over season to season.
- 13.4 BLBs will be awarded to franchises
after the end of the season for various league awards and by meeting
certain criteria.
- 50 BLBs will be awarded to the TBL
2 Blitz Bowl Champion.
- 25 BLBs will be awarded to the TBL
2 Blitz Bowl Runner-up.
- 25 BLBs will be awarded to the TBL
2 Consolation game winner (3rd place)
- 25 BLBs will be awarded to the Shodan
Bowl winner.
- 5 BLBs will be awarded to GMs for
every player on their roster voted to the TBL 2 Pro Bowl.
- BLBs will be awarded to the winner(s)
of the following challenges:
- NCAA March Madness Tournament
- NFL Rookie Draft pick-em Challenge
- NFL straight-up pick'em pool
- 1st place = 40 BLBs. 2nd place
= 30 BLBs. 3rd place = 20 BLBs. 4th place = 10 BLBs
- Any ties will split the combined
award.
- Random BLBs will be awarded at the
discretion of the TBL 2 Commissioner for participation in
various league activities and for actions by GMs which enhanced
the competitive fun of the league.
- 13.5 BLBs may not be shared but may be
traded with players and/or draft picks.
- 13.6 It is the responsibility of each
GM to manage their team finances and the amount of BLBs in their
team vault.
- The TBL 2 Commissioner will regularly
update the BLBs in each team's vault on the RTSports Fees
page.
- 13.7 In the event that a penalty causes
a negative balance of BLBs in a team's vault, that team is suspended
from any transactions, other than starting lineup changes , until
such time as the vault balance is positive.
- Trades will also be suspended, however
an exception will be made if a trade is being made which includes
the GM receiving BLB's to give them a positive balance.
14
- SCORING SYSTEM
- 14.1 Passing scoring rules:
- 5pts
awarded for a passing TD
- 2pts awarded for a TD play of 50 yards
of more
- 2pts
awarded for a passing 2pt conversion
- 2pts deducted for each interception
thrown
- 2pts deducted for each fumble lost
- QBs shall be awarded 3 bonus points
for reaching 30 completions in a game
- QBs shall be awarded 0.04 pts for
each combined passing, rushing and receiving yard.
- QBs shall be awarded 5 bonus points
for each 100 total passing, rushing and receiving yards starting
with 300 total passing, rushing and receiving yards.
- 14.2 Rushing scoring rules:
- 5pts awarded for a rushing TD
- 2pts awarded for a TD play of 50 yards
of more
- 2pts
awarded for a rushing 2pt conversion
- 2pts deducted for each fumble lost
- 3 bonus points awarded for reaching
25 rushing attempts in a game
- 14.3 Receiving scoring rules:
- 5pts awarded for a receiving TD
- 2pts awarded for a TD play of 50 yards
of more
- 2pts
awarded for a receiving 2pt conversion
- 1pt awarded for each reception
- 2pts deducted for each fumble lost
- 3 bonus points awarded for reaching
10 receptions in a game
- 14.4 Combined Yardage scoring rules:
- RBs, WRs and TEs shall be awarded
0.05pts for each combined passing, rushing and receiving yard.
- RBs, WRs and TEs shall be awarded
5 bonus points for each 50 total passing, rushing and receiving
yards starting with 100 total passing, rushing and receiving
yards
- 14.5 Kicking scoring rules:
- 3pts awarded for each FG made
- 0.1 bonus point for every 1 yards
of distance on successful FGs starting with 31 yards, (examples):
- 31 yards = 3.1 points
- 45 yards = 4.5 points
- 53 yards = 5.3 points
- 1pt awarded for a successful PAT
- 1pt deducted for each FG missed
- 1pt deducted for each missed PAT
- 14.6 Special Teams scoring rules (points
will be given to the individual players):
- 6pts
awarded for a Special Teams TD
- 2pts awarded for a TD play of 50 yards
of more
- 0.04pts awarded for each combined
Kickoff and Punt Return yard.
- 14.7 DL scoring rules:
- 2pts for
a Fumble Recovery
- 2pts for
a Forced Fumble
- 4pts for an Interception
- 6pts for
a TD
- 2pts awarded for a TD play of 50 yards
of more
- 2pts for every 1/2 Sack (4pts for solo
sack)
- 2pts for every one (1) tackle
- 0.5pts for every one (1) assist
- 3pts bonus for every five (5) solo tackles
- 2pts for every one (1) pass defended
- 14.8 LB and DB scoring rules:
- 2pts for
a Fumble Recovery
- 2pts for
a Forced Fumble
- 4pts for an Interception
- 6pts for
a TD
- 2pts awarded for a TD play of 50 yards
of more
- 2pts for every 1/2 Sack (4pts for solo
sack)
- 1.0pts
for every one (1) tackle
- 0.5pts for every one (1) assist
- 3pts bonus for every five (5) solo tackles
- 2pts for every one (1) pass defended
- 14.9 In the event of a controversy concerning
interpretation of NFL events as they translate to TBL 2 fantasy
points, the TBL 2 Commissioner will have final interpretation.
15
- LEAGUE EXTRAS
- 15.1 TBL 2 Pro Bowl
- After week 10, ballots will be distributed
to every GM to vote for players to be named to the TBL 2 Pro
Bowl.
- All GMs that participate will earn
5 BLBs.
- Ballots are due back to the TBL 2
Commissioner by the end of week 13 at which time they will
be tallied.
- GM's cannot vote for players on their
own team.
- Players voted to the TBL 2 Pro Bowl
will be announced before the start of week 14 on the league
main website.
- Each player who earns TBL 2 Pro Bowl
honors will earn 5 BLBs for their GM.
- 15.2 TBL 2 will award BLBs to the winner(s)
of the following challenges:
- NCAA March Madness Tournament
- NFL Rookie Draft pick-em Challenge
- NFL straight-up pick'em pool
- 1st place = 40 BLBs. 2nd place
= 30 BLBs. 3rd place = 20 BLBs. 4th place = 10 BLBs
- Any ties will split the combined
award.
16
- LEAGUE ARCHIVES
- 16.1 The TBL 2 Commissioner will maintain
all historical records of the league.
- All league records and archives will
be posted on the TBL 2 league website.
17
- TBL 2 BYLAW AMENDMENT POLICY
- 17.1 The TBL 2 Bylaws will be reviewed
by the TBL 2 Commissioner every year after the end of the TBL
2 Blitz Bowl, but before the annual RFA for improvements.
- Suggestions made by GMs for league
improvements will be considered at the discretion of the TBL
2 Commissioner.
- An annual Owners Meeting may be held
during the off-season each year in order to discuss proposals.
- All proposals / improvements must
be approved or rejected prior to the start of the RFA process.
- 17.2 All amendments to the TBL 2 Bylaws
will be communicated to GMs through the TBL 2 main league site.
- 17.3 The TBL 2 Commissioner reserves the
right to make changes to the TBL 2 Bylaws at any time, however
will endeavor to only make changes during the above Fantasy Football
Offseason to maintain league integrity.
- 17.4 The TBL 2 Commissioner will allow
opposing sides on an issue deemed large enough by the TBL 2 Commissioner
to have league wide effects to present their case in the form
of an organized debate and/or a league wide vote, designed to
last not longer than a single week, to be defined as follows:
- Each GM will have the opportunity
to voice their opinions about by-law issues.
- Once the GM's have voiced their opinions,
the TBL 2 Commish will post a league-wide poll and all GM's
will have the opportunity to vote on the issue.
- Poll's on the forum will run for no
longer than one week.
- Within
48 hours after the poll has been closed, the TBL 2 Commissioner
will review the comments and voting results, and make a ruling
that will be posted on the main league website and implemented
as the situation requires.
- Any and all debates will be conducted
by GMs in a mature manner with appropriate behavior as defined
in the TBL 2 League Bylaws.
- The TBL 2 Commissioner's decision
is final without option of appeal and applies to all members
of TBL 2.
- In the event of a question regarding
the interpretation of any of the Rules listed above, the TBL
2 Commissioner will have final interpretation and will post
the interpretation on the league forum as well as make any
necessary adjustments to the League Rules to accomodate the
interpretation.
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